Almost all of my paid work to date in 3D has been architectural, most of which acquired here in the valley. Having always been passionate about aerospace and vehicle design, my sketchbook is full of machines from a possibly not-too-distant future, and although I'd been a hardcore science fiction fan since I was a kid, I could never have imagined the kinds of tools available to designers today. Although I've never really explored the animating features of Carrara 3D, I have recently come to realize its increased value in web video production for superior SEO results, and will endeavor to have some 3D animation up soon. Prior to the advent of home computers I'd worked in traditional mixed mediums including acrylic, gouache, pencils and inks, doing brochure art, architectural renderings, shop drawings and more. The painting below was a paperback "wrap around" concept inspired by a Nova documentary about avionic technology producing aircraft that maneuver at speeds too extreme for an aviator's body.
In 1995, while at Stanley Associates, I was introduced to 3D Studio Max. Unable to afford this amazing software for myself, I instead purchased a program called Ray Dream and set about realizing some hardware and vehicle designs from my sketchbooks. The software proved adequate for my needs during this period, and its inverse kinematics feature even allowed me to create my own 'posers'. These compositions [and more] would be finished by now if I wasn't constantly having to scratch out a living ;-)
In 1997 I purchased Bryce, a quirky, yet elegant application, as a means of creating a wide variety of 'locations' for my compositions. While the render time was a tad lengthy, I found this application an efficient and creative way of creating beautiful and exotic worlds. In 2002 I'd discovered Carrara Studio, which combined and improved the features from RayDream and Bryce, and simultaneously began fabricating costumes and props for the sailors, soldiers and pioneers I envision in my speculations on the future of our species.
I was able to finish the life support hardware for my vacuum suits shortly after being laid off at McGraw-Hill, and I look forward to the day when I can talk another friend into wardrobe. Trust me, the finished space suit looks very cool, so stay tuned...