In 1997 I purchased an inexpensive 3D application called Ray Dream with the intention of generating a large number of illustrations using a variety of models in various compositions. Working from my sketchbook and cover comp's, I first created articulating hands and figures, and followed with body armor, ships and vehicles.
In 1998 I purchased Bryce 3D to create worlds that my figures and machines might occupy. The cover comps below were still in their earliest stages of development when I'd decided to work with live models as well. I'm very creative with plastics and a Dremmel, and my wife is an excellent seamstress, so we've created some costumes.
A few friends have allowed me to dress and pose them in front of a camera, and I have several virtual sets under way in the form of ships' compartments. I am forever inspired by the heroic nature of the sailors, soldiers and pioneers throughout our history, and easily envision a future of exploration and expansion for our very tenacious species.